The VHS is a new subject specialist network created to bring together organisations and individuals working in videogame collection, exhibition and interpretation in the UK. 

Membership is open to museums, galleries, archives, universities and research institutes, independent curators and researchers, private collectors and any individual or organisation with developed research, practice and policy interests in videogame heritage.

The VHS defines videogame heritage in broad, open and inclusive terms and actively extends its welcome to members whose activities centre on all aspects of game preservation, collection, exhibition, display, and interpretation.

It is anticipated that special interest groups will emerge to address specific areas of interest within the field, negotiated and formed by members. 

The VHS is led by the National Videogame Museum.

What Does the VHS provide?

Advocacy:

To advocate for the collection, preservation, exhibition, access and interpretation of videogames as a form across both the heritage sector and the videogame production sector itself.


A particular priority is promoting preservation awareness and preservation-friendly development practice within the games industry itself.

Sharing and Support:

To collect and share videogame preservation, exhibition, interpretation conservation knowledge. The SSN will provide a centre of gravity for discussion and development of practice and policy in the UK, also collecting dialogue and opportunities from the international community for the group.

It will nurture a community of support for organisations and individuals working in the field. 

Expertise: 

To support and encourage the development of new expertise and knowledge in the field, through encouraging and brokering new research collaborations.

How do I join?

Please fill out our membership form here! Membership will give you access to the forum and mailing list.

If you have any questions, contact the VHS at vhs@thenvm.org